Ommosian

Ommosians are a very similar species in biology to Tellurians in that they are bipedal, are divided into two sexes, and can reproduce with other humanoids. They are divided into three distinct races which inhabit the different biomes of their home planet, Ommose.

The three races of Ommosians are able to maintain a working, symbiotic relationship after so many years of territory and resource aggression. The Scholara, being the more technologically advanced, often employ their more brute neighbors, the Sunti and San’ite, to serve as militia force or personal body guards. The Sunti and San’ite, then benefit from the Scholara’s achievements in medical, geographical, and biomechanical knowledge.

Ommosians on Tellus
When news of the Tellus Sector War reached Ommose, unsurprisingly, a great divide spilt intergalactic supporters from separationists. The highly evolved and peaceful Scholara tribe urged caution and tended to headline the separational opinion, whereas many of the Sunti and San'ite tribe saw an opportunity for gainful battle glory. Naturally, tensions between Ommosians reached a tipping point when the Scholara's collective government declared they would not sanction travel to Tellus. Being the only tribe on Ommose with access to intergalactic travel, this was clearly an end to the debate, that is, until intergalactic recruitment began.

As many other galactic species traversed the cosmos heading to Tellus, it soon became a common occurance for ships to stop by Ommose in search of the intergalactically renowned Sunti and San'ite warriors. In a strive to maintain the hard-earned peace and symbiotic relationship between the tribes, the Scholara conceded for the Sunti and San'ite warriors to accept recruitments, some Scholara even going so far as to send members of their own to aid in Tellurian medical, technological, and engineering ventures.

In the late stages of the war, Ommosians finally landed on Tellus, most of whom formed quick battalions in order to directly combat the invading Jagjit enemies in collaberation with Tellurian and other supporting alien forces. Through the combined efforts, the war was won. Regardless of the victory, however, many Ommosians that had orginally arrived on the planet to particpate in the glory of battle, had lost their lives. Adding to the unforeseen consequences, came the public opinion a vast number of Tellurians held for their Ommosian rescuers.

The coming chapter of Tellurian and Ommosian affairs would kick off for the worst when the brute nature of the Sunti and San'ite soldiers severly clashed against the blossoming natives of Haven Metropolis. What started as a program to help rehabilitate Ommosian war veterns, soon morphed into an initiative aimed at relocating these soldiers out of the city and into the wastelands. Relations grew even more turid when nearly all immigrant Scholara members were given important positions and luscious accomodations within the city in order to keep them and their highly evolved minds within Haven. Today, most Ommosian war vetarns wander the wastes in hopes of finding any means to return to Ommose while their Scholara cousins help headway many of the advances Haven now enjoys.

Biology and appearance
Ommosians are all similar in their tall, lithe body builds, solid black eyes, and their very minimal hair growth which lacks all pigmentation. Between the three races, each sports a different hue. Scholara, arguably the most highly evolved Ommosian race, can appear any varying shade of gray, and on the rare occasion, even a light green. Sunti range between shades of red, and San’ites appear in the blue range.

Society and culture
A number of common traits link all Ommosians together. The first being their view of emotions. All Ommosians regard the expression of strong emotion as a severe character flaw, so much, that anyone within their society that expresses such kinds of feeling is seen as “emotionally impaired”. Generally, however, most Ommosians simply do not feel strongly about anything, and are the last ones to show a strong opinion. The second common trait, is Ommosian’s view of color. Color is used very sparingly on Ommose, as each color holds a strong message. Most Ommosians dress, build their homes, and produce art entirely within the grayscale or varying shades of brown. According to Ommosian culture, red and orange shades speak of a family member death, and are used to express mourning. Yellow is used only when a child has passed their coming of age ceremony in the form of body paint, for the Sunti and San’ite, or long ropes tied around the arms and waist in Scholara colonies. Green is seen as a peace keeping color, and is used in flags when one tribe confronts another. Blue is a dangerous color within Ommosian culture; it is typically only seen as a smear of paint across a member’s home entry. This color means some wrong has been committed, or thought to have been committed, and anyone baring the color on their home is then distanced from the rest of the community until suspicion has been lifted or confirmed. Purple, like blue, is also a dangerous color. Typically, only warriors are seen wearing purple in different paints or tattoos across their skin, in bits of jewelry, or clothing items, all of which, are depictions of war stories. The more purple an Ommosian bares, the more lives they have taken.

A third common trait is in the way Ommosians phrase their individual names. An Ommosian will be given a temporary name at birth, which they are able to change once of age and having completed their passage ceremony. The second part of an Ommosian’s name describes their birth order. ‘Sih’ is given to first born children, ‘Xi’ to second, ‘Q'ii’ to third, ‘Rzo’ to fourth, ‘Dyx’ to fifth, and ‘Jye’ to the sixth in line, which would be the last, as Ommosians can only bare children up to six times. The third and last part of an Ommosians name describes which race they hail from. Ommosians from the Scholara race bare ‘Ara’ as a surname of sorts, Sunti bare ‘Unti’, and the San’ite bare ‘Ite’. So, a typical Ommosian name would appear as Zyyh Dyx Unti.



Scholara
The Scholara build their towering, glowing cities high above the bioluminescent jungles on Ommose. They are the most advanced race, and have made considerable achievements in the fields of health, science, and engineering. They are able to construct extremely lightweight spaceships out of Ommosian natural materials which they’ve used to venture out and explore vast reaches of space.

Scholara members lean more towards a peaceful, neutral lifestyle that prizes the pursuit of knowledge. While they hold little weight on the battlefield in terms of physical ability in comparison to their more aggressive neighbors, Scholara more than make up for it with their incredible intellectual prowess. All Scholara rarely speak aloud to each other, and instead, speak ‘Irnn’ to one another, a form a telepathy.

Sunti


The Sunti inhabit the upper arid hemisphere of Ommose. Their land is a rugged, desert mountain landscape that experiences only two days of night per planetary rotation around their sun.

Within the Sunti tribe, a young girl or boy would start his/her life by helping the elder community members. They begin martial arts training soon after learning to walk. After their tenth birthday, Suntians are sent into the desert wastes to hunt a Tukktin, a large beast resembling a reptilian bear with two 4’-5’ horns protruding from their foreheads. If the child returns home with the horns, they are then counted as full-fledged members of the tribe, and then fashion their loot into the weapon they will most likely use for the rest of their life.

When Suntians reach thirty, they often begin searching for a mate. Any sooner is considered imprudent, what with their dangerous and short life expectancy. To do this, a female Suntian will paint her skin white, and adorn herself with white clothes. Interested males must bring the female at least six Tukktin horns to prove his valor. If the female accepts the horns, the couple then participates in a sparring duel in the village center where all may witness. The couple will first fight impartial contenders individually (this could include competing suitors, or Suntians simply looking for a fight, though more often than not, always includes the couple’s parents). Next, the couple will fight each other. If both are still interested, any remaining Sunti members looking for combat will jump into the ring and take on the couple (now a team) as a way of celebrating the couples uniting. Afterward, the couple will build or move into a new home and begin life together.

San'ite


San’ite people dwell in the lower hemisphere of Ommose, where the planet experiences subarctic conditions. Much of the land is frozen and behaves like earthly glaciers. The San’ite experience 16 days of night in total as compared to the upper, Sunti hemisphere.

Much like their rival tribe, the San’ite start combat training young and have a similar rite of passage ceremony that instead involves a Junkale, a very reclusive and deadly carnivorous beast resembling an orca with red eyes and spikes in place of a dorsal fin. This creature can be arguably harder to kill, as it lives deep underwater and must be fought there. That being said, San’ite could be called expert swimmers and aquatic marines. Again, the San’ites mating ritual is identical to their cousins apart from the women painting themselves pink, rather than white.

Another notable difference separating the San’ite from their neighbors, is their vast underground cities that have nearly all been carved from the ice. These stretch for miles, in all directions and can prove impossible for anyone unfamiliar with the tunnel systems to transverse. Uninvited explorers are often found dead in purposefully abandoned sections of tunnel that veer off into mazes.

Avatar Creation
Skin Stores Hair
 * Solid Black Eyes
 * Solid Black Eyes 2
 * The Beautiful Plastik Machine.
 * Stargazer
 * Skindustrial Bodyworks
 * The Glass House
 * LeNoLo
 * ( r e d ) M i n t

Any store that sells short, white hair, be it mesh, sculpty, or prim, will work marvelously.

Of course, these are merely suggestions from the species creator, Sia (anatasieq resident).